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NBA 2K21 Reveals How The Game Will Leverage DualSense

In what is one of the first major use-case reveals for the PS5’s DualSense controller, 2K has detailed out how NBA 2K21 will make use of the adaptive triggers and haptic feedback features.

In a lengthy blog post, 2K revealed a number of new features coming to the game, including a revised movement system, a new impact system focussing on aerial impact, and usage of the DualSense’s new features.

NBA 2K21 will use the controller’s adaptive triggers to indicate the fatigue level of a player. The more tired a player gets, the more resistance you’ll feel on the L2 sprint trigger. Additionally, the haptic feedback feature will be used to amplify the earlier mentioned collision system. The controller will vibrate at various intensities depending on in-game situations.

“For the adaptive triggers, we opted to use them to convey energy/fatigue. As you move around the court, you’ll feel more and more resistance on the Sprint trigger as your player’s energy drains. We also use adaptive resistance in the post game. Strong post players will feel very little resistance on L2 when backing down weaker opponents, but you’ll have to use more force to pull L2 when it’s the other way around,” said Mike Wang, NBA 2K Gameplay Director, via the blog.

“As for haptic feedback, we used it to accentuate our various collision systems. Boxouts, body-up rides, off-ball collisions/deny/rides… basically any situation where players make significant contact will vibrate the controller at various intensities depending on the strength of the players involved and the severity of the impact,” he continued, talking about how NBA 2K21 leveraged haptic feedback.

Credit: NBA 2K21 Reveals How The Game Will Leverage DualSense